English:

Banshee GTS From GTA Online: Agents of Sabotage
for Vice City Only
Converted by 351papapa
-------------------------------------------------------------------------------------------------------------------------------------------------

Features:
-Adapted to Additional Components (brake calipers, brake lights, indicator lights, steering wheels)
-Adapted to Vice Extended (brake lights, head lights, indicator lights, reversing lights, steering wheel, tail lights, 2 overheat dummies, engine dummy)
-Chassis_vlo included
-Damaged parts for boots, bonnets, doors, and windows (Didn't make damaged parts for bumpers because too many tuning parts are attached to them.)
-Lights can be turned on. (MVL & Vice Extended only) (For MVL, press TAB to enable lights, and then press PGUP turn the lights on and PGDN for off.)
-MatFX that fits the ingame atmosphere (ENV&BUMP)
-Models are scaled to 110%.
-10 liveries from the original game (Changeable base color & Template provided)
-Tuning parts for Maxo's Vehicles Loader (10 boots, 10 bonnets, 9 sunstrips, 8 exhausts, 7 seats, 6 diffusers, 6 grilles, 6 spliter, 4 doors, 4 trims, 4 steering wheels, 3 roofs) (Press 'Alt+7' to switch among different components and 'Alt+8' to change tuning parts.)

------------------------------------------------------------For Replacing Vanilla Cars------------------------------------------------------------

For using car's livery, choose one 'bansheegts for Replace.txd' file from the 'livery' folder.

carcol.dat
0,0, 1,1, 1,0, 1,3, 7,36, 16,48, 20,2, 51,22, 58,80, 72,2, 72,22

default.ide (wheel data)
249, 0.740740740741

handling.cfg
1550.0 2.16 5.0 1.34 0.0 0.10 -0.22 60 1.40 0.90 0.52 5 262.00 40.00 R P 21.00 0.50 0 35.00 2.62 0.15 0.441 0.54 105 0.28 -0.080 0.500 0.30 208186 0 0

------------------------------------------------------------For MVL------------------------------------------------------------

1. Installed the Maxo's Vehicles Loader. (https://www.moddb.com/mods/maxos-vehicle-loader/downloads/maxos-vehicle-loader-099d)
2. Copy the .7z file to 'GTAVC/mvl/vehicles'.

For using car's livery, choose one .txd file named 'banshee for MVL' from the 'livery' folder, then copy it into the .7z file and delete the original 'banshee.txd'.

------------------------------------------------------------For Vice Extended adding new vehicles------------------------------------------------------------

1. Import 'bansheegts.dff' and 'bansheegts.txd' into GTAVC/ViceExtended/newVehicles/newVehicles.img.
2. Add the collision file to GTAVC/ViceExtended/newVehicles/newVehicles.col using Collision File Editor II.
3. Copy following lines to GTAVC/ViceExtended/newVehicles/newVehicles.ide.

default, 6508, bansheegts, bansheegts, car, null, Banshee_GTS, null, ignore, 10, 7, 0, 249, 0.740740740741, PoliceRadio
handling 6508 1550.0 2.16 5.0 1.34 0.0 0.10 -0.22 60 1.40 0.90 0.52 5 262.00 40.00 R P 21.00 0.50 0 35.00 2.62 0.15 0.441 0.54 105 0.28 -0.080 0.500 0.30 208186 0 0
carcols, 6508, 0,0, 1,1, 1,0, 1,3, 7,36, 16,48, 20,2, 51,22, 58,80, 72,2, 72,22
sounds, 6508, 269, 5, 6, 11025, 0, 9500, 1

-------------------------------------------------------------------------------------------------------------------------------------------------

**Although the template for car paint is provided, I personally don't recommend creating your own paintjob for the MVL, as there are some issues with using Magic.TXD to replace the 'livery' texture, which could result in bugs with the semi-transparent edges of the texture causing objects to become see-through. (A bug of MVL I assume. Dual Pass can reduce this alpha bugs but won't completely fix it.)

**If you insist on creating one, I suggest following the steps below:
1. Use Magic.TXD to clear all textures' mipmaps.
2. Replace the 'livery' texture with Txdworkshop 5.0 . (Version 5.3 is somewhat buggy for Vice City so please use 5.0 instead.)
3. Use Magic.TXD to set up mipmaps for textures. (Make sure the final .txd file size is under 12MB or the car would not spawn, as MVL has a maximum file size limit of 12MB for each .dff and .txd file. )

For some unknown reasons the car's reflection looks weird with SkyGfx neo car pipeline, but it does look good with the vanilla MatFX. Apart from the car's reflection, the right door's window has a transparency issue which is presumably a bug of Renderware. (You can fix it by turning on Dual Pass in SkyGfx). I don't have time to figure out what causes these issues or to fix them, so I just stick with how things are for now.

Tell me by comment under the original post if you want my permission to share or modify this mod .
Also, you can tell me by emailing to 351347002@qq.com (or 351papapa@outlook.com)
-------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------

中文：

Banshee GTS 提取自 GTA Online: Agents of Sabotage
仅支持罪恶都市
移植者：351

-------------------------------------------------------------------------------------------------------------------------------------------------

MOD特点:
-适配 Additional Components 插件 (刹车片, 刹车灯, 转向灯, 方向盘)
-适配 Vice Extended 模组 (刹车灯, 前车灯, 转向灯, 倒车灯, 方向盘, 尾灯, 两个过热冒烟排气口位, 一个引擎冒烟位)
-包含车身LOD
-为后备箱，引擎盖，车门，以及玻璃制作了损坏部件 (因前后两个保险杠上有太多可调配的部件，以至于没有为前后保险杠制作损坏部件)
-可开启车灯 (仅支持MVL & Vice Extended) (如使用MVL, 摁 TAB 键以部署车灯, 然后摁 PGUP 以打开车灯，摁 PGDN 以关闭车灯)
-符合原游戏氛围的材质特效 (环境映射&凹凸映射)
-模型尺寸放大110%
-提取自原游戏的10个涂装 (车身底层颜色可变 & 提供了自制涂装的模板)
-MVL版本含多个调配改件 (10 个尾翼, 10 个引擎盖, 9 个遮阳条, 8 种尾气口, 7 种车内座位, 6 个尾部扩散器, 6 个前格栅, 6 个分流器, 4 个车门, 4 个外部饰条, 4 个方向盘, 3 个固定式车顶) (摁 'Alt+7' 以切换不同部件， 并摁 'Alt+8' 变更当前选中改件)

------------------------------------------------------------替换原版车辆使用方法------------------------------------------------------------

如要使用车辆涂装，在'livery'文件夹中选取一个名为'bansheegts for Replace.txd'的文件并用此替代原 .txd文件。

carcol.dat
0,0, 1,1, 1,0, 1,3, 7,36, 16,48, 20,2, 51,22, 58,80, 72,2, 72,22

default.ide (wheel data)
249, 0.740740740741

handling.cfg
1550.0 2.16 5.0 1.34 0.0 0.10 -0.22 60 1.40 0.90 0.52 5 262.00 40.00 R P 21.00 0.50 0 35.00 2.62 0.15 0.441 0.54 105 0.28 -0.080 0.500 0.30 208186 0 0

------------------------------------------------------------MVL加车插件使用方法------------------------------------------------------------

1. 安装加车插件 (https://www.moddb.com/mods/maxos-vehicle-loader/downloads/maxos-vehicle-loader-099d)
2. 将 .7z 压缩包复制到 '罪恶都市根目录'/mvl/vehicles

如要使用车辆涂装，在'livery'文件夹中选取一个名为'bansheegts for MVL.txd'的文件，复制进.7z压缩包中，并删除原banshee.txd。

------------------------------------------------------------以下用于 Vice Extended 添加新载具------------------------------------------------------------

1. 将 'bansheegts.dff' 与 'bansheegts.txd' 导入进 '罪恶都市根目录'/ViceExtended/newVehicles/newVehicles.img 文件中。
2. 用COL编辑器将碰撞文件添加进 '罪恶都市根目录'/ViceExtended/newVehicles/newVehicles.col 文件中。
3. 将以下数据复制到 '罪恶都市根目录'/ViceExtended/newVehicles/newVehicles.ide 文件中。

default, 6508, bansheegts, bansheegts, car, null, Banshee_GTS, null, ignore, 10, 7, 0, 249, 0.740740740741, PoliceRadio
handling 6508 1550.0 2.16 5.0 1.34 0.0 0.10 -0.22 60 1.40 0.90 0.52 5 262.00 40.00 R P 21.00 0.50 0 35.00 2.62 0.15 0.441 0.54 105 0.28 -0.080 0.500 0.30 208186 0 0
carcols, 6508, 0,0, 1,1, 1,0, 1,3, 7,36, 16,48, 20,2, 51,22, 58,80, 72,2, 72,22
sounds, 6508, 269, 5, 6, 11025, 0, 9500, 1

-------------------------------------------------------------------------------------------------------------------------------------------------

**尽管提供了车身涂装的模板，但我个人并不推荐给加车插件的版本制作你自己的涂装，因为如果用Magic.TXD替换'livery'贴图会有出现问题，即透视BUG，半透明图案的边缘会透视物体。(个人认为是加车插件的bug。使用SkyGfx插件开启双重Alpha绘制能减轻透视效果，但并非完全解决这个bug)

**如果说你坚持要自己做一个涂装的话，我建议进行以下操作:
1. 用Magic.TXD清除所有贴图的mipmaps。
2. 用Txdworkshop5.0替换'livery'贴图 (5.3版本对VC有bug，所以用5.0的版本)
3. 用Magic.TXD给贴图建立mipmaps (确保最终的.txd文件大小小于12MB，要不然游戏内就无法刷出车辆，加车插件对每个.dff和.txd都设置了12MB的大小限制)

如果你用了SkyGfx的neo的车辆渲染管线，车子的反射会变得有些奇怪，但是原生的材质特效的反射看起来还是很不错的。除去车子的反射问题外，右车门有透视问题，这个透视问题大概率是RW引擎的bug而不是.dff本身的问题。(使用SkyGfx插件开启双重Alpha绘制能解决这个透视问题) 因为我个人没有太多空闲时间做处理，所以目前的这两个bug我就懒得折腾了，大伙自己用SkyGfx解决吧。

如果想要分享或是修改这个MOD，可在原视频或原网站下面给我留言回复。
也可以直接给我邮箱发信息 351347002@qq.com



